I've written my own Player Script by patching the player.config. Is it possible to call a Function in this script by an Object? I already tried to use this functions, but it didn't work: "world.callScriptedEntity" and "world.sendEntityMessage" (of cause by using the Message-Handler) At the moment I transmit signals by using global variables, but that's quite inefficent and annoying.
A simple planetside teleporter. I set the new player position in the player script and want to transmit the coordinates (where to teleport) from an object to the player.
I already tried that. It's as slow as working with global variables. I just don't know why no function is added to be able to call functions in player scripts...