Note: All the food changes are done via the buildfood.lua file, so there will probably be no implications!: This mod changes the buildscript LUA to make it so all food (even exisiting) Is stackable to 1000 The tooltip kind is changed to the default item tooltip (no more "this food should be fresh for awhile") The rotting LUA is removed Now, you may be asking yourself, "What if I NEED the rotten food? What's the point of bothering with this mod?" No worries! If you don't want to worry about your food rotting on you but you still want rotten food sometimes, an object has been added that you can place any food item into to turn it into rotten food - this even includes originally un-rotten-able food (like wheat)! The "Food Decomposer" can be crafted in your bare hands crafting menu for 100 pixels - it acts like the refinery, so just put your food item in and click Decompose to get some rotten food! Let me know if you experience any issues (excluding any relating to the food decomposer)!