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[CRASH] Insufficient memory to continue the execution of the program

Discussion in 'Support' started by redmontwheeler, May 14, 2019.

  1. redmontwheeler

    redmontwheeler Big Damn Hero

    So, i'm here on behalf of my friend who is having this crash on launching the game, his game just freezes and crashes with no error message, but if he goes to C:/Users/[USERNAME]/AppData/Roaming/StardewValley/ErrorLogs , he is able to find all the crash logs there, and below is the content of these crash logs.

    Message: Insufficient memory to continue the execution of the program.
    InnerException:
    Stack Trace: em Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
    em Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
    em Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride)
    em Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.EndDraw()
    em Microsoft.Xna.Framework.Game.EndDraw()
    em Microsoft.Xna.Framework.Game.DrawFrame()
    em Microsoft.Xna.Framework.Game.Tick()
    em Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
    em Microsoft.Xna.Framework.GameHost.OnIdle()
    em Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
    em Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
    em System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
    em System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
    em System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
    em System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
    em System.Windows.Forms.Application.Run(Form mainForm)
    em Microsoft.Xna.Framework.WindowsGameHost.Run()
    em Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
    em StardewValley.Program.Main(String[] args) na C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Program.cs:linha 146
     
    • ConcernedDuck

      ConcernedDuck Aquatic Astronaut

      We have to dig deep in this one here.
      One person claims that if you switch the graphics card you're using, it works.
      There's two main graphics card (depending on your system), a onboard graphics card (it's paired with your CPU) or your graphics card, the one that's connected and it look like a board hanging from the main board. You want to switch it to the on board one, assuming your CPU has onboard graphics.

      Concerned,
      ConcernedDuck
       

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