Modding Help Detect if mod is installed server side (for vanilla multiplayer porting)?

Discussion in 'Starbound Modding' started by glider521al, Nov 3, 2022.

  1. glider521al

    glider521al Scruffy Nerf-Herder

    Hi, we've been working on creating vanilla multiplayer compatible versions of our mods.

    I noticed that Vanilla servers would boot your client for so much as holding an item without an id in their registry or trying to set the visuals of a held item to an image address that is not in their files.

    To port effectively, we want to detect whether the server has a given mod installed or not (which it always is in single-player).
    If the mod is installed server-side, we'll use custom images and custom projectiles; if not, we'll use vanilla items with modified parameters and vanilla visual assets.

    Thanks!
     

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