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Bug/Issue error 00007FF6D845362C i need help

Discussion in 'Starbound Support' started by dawnbraker9, Nov 19, 2020.

  1. dawnbraker9

    dawnbraker9 Void-Bound Voyager

    so i have upgraded my setup i came from a laptop now i use a fully fledged PC i didn't want to lose my game saves so i tried to move over my storage file along with my mods but apparently i did some thing wrong because when i click on my characters the game loads up then an error message saying "fatal error:access violation detected at 00007FF6D845362C then lists some of the game's startup info here is the log and a list of my mods its worth noting that i can reproduce this error and it only happens for two of my characters although im not sure if the problem im encountering is the same for both i dont use a server crash log: https://pastebin.com/2DSHu9th mod list: https://steamcommunity.com/profiles...es/?appid=211820&browsefilter=mysubscriptions
     
  2. Iris Blanche

    Iris Blanche Pudding Paradox Forum Moderator

    Are you sure you installed all mods that were used before? The error you're encountering might most likely be due to a missing mod. The characters are trying to access a non-existent quest and/or questitem.
     
  3. dawnbraker9

    dawnbraker9 Void-Bound Voyager

    well i thought i got all the mods and i needed to wipe the hard drive of the laptop but its possible i had a mod in the mods folder i was unaware of i have no way of seeing what the mod was otherwise i would have triple checked if there is a way to find the mods name through the log i would jump at the chance to do so failing that i wonder if there is any way to wipe the quests or something that might fix the issue im having
     
  4. Iris Blanche

    Iris Blanche Pudding Paradox Forum Moderator

    It seems to be related to an item in the inventory that is involved in some quest. Editing the playerfile might solve that issue, however I only recommend editing it on your own if you know what you're doing and if you know how JSON work. The other option is getting that mod back somehow. The latter might be the better option so you don't risk breaking anything.
    Unfortunately the log doesn't provide any IDs so there is unfortunately no hint on what mod it could be.
     

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