Separate names with a comma.
The Aruins enter the realm of Starbound.
That looks awesome, dude!
Cryptoid updated Ariun Mod with a new update entry:
Added and fixed stuff.
Read the rest of this update entry...
This may seem like a weirdish request, but could you post the .zip latest version here in the discussion? Because I want to play as this race very badly, but the download supplied on the forum always gives me the first version that crashes whenever you click on it
Here you go. This is for those if the regular download link isn't working.
Thank you so much! Have you considered putting this race of the workshop? I feel as if it would get more attention there.
I'll think about it.
Ran out of ideas, anything?
Ideas for more content, or customization? Or both?
If we're going for more customization, perhaps a neuro mod (or even a clothing set, if you're feeling particularly ambitious) based on Trinity's Strega skin would be pretty badass.
I also apologize that the sample pictures are so damn big- The formatting here is a bit wonky
Also, I am no coder or sprite artist, but I do a lot of drawing. I might be able to whip up some concept art for things like weapons and furniture.
Edit: Actually, I could probably figure out some pixel art too, but I'm not sure what program to use- Do you have any suggestions?
I just use this site.
Thanks for the idea, much appreciated.
Hello everyone I have some news. I'll be changing the name to "Ever-Realm Species", because why not.
Any ways, because of this I'll be adding more species along with items, objects, blocks(maybe), etc.
So in conclusion there will be more species and other stuff coming in the near future, so be prepared.
Here are the Cyndroids:
Cryptoid updated Ever-Realm Species with a new update entry:
Not a Good Title.
Read the rest of this update entry...
In case some can't download it.
I will make this just for Ariuns and will make a separate mod that has all of this species together in case some just want one species but the others. So what I'm saying is that this mod's name is changing to Ever-Realm: Ariuns.
When I select the race added in the main mod (not the file you just linked above, but the one in the main page) for a new character, the game crashes. Logs show the following as the reason:
[180:59.379] [Info] detected supported OpenGL texture size 16384, using atlasNumCells 256
[182:02.527] [Error] Application: exception thrown, shutting down: (OutOfRangeException)
 13ff27153 Star::captureStack
 13ff25ede Star::StarException::StarException
 14070ac47 Star::CharCreationPane::changed
 14070bc19 Star::CharCreationPane::randomize
 14070911a std::_Func_impl<<lambda_b924f0a2f67a49cbbb2fea4300b1904b>,std::allocator<int>,void,Star::Widget * __ptr64>::_Do_call
 1406b2114 Star::ButtonGroup::wasChecked
 1406b3ab4 Star::ButtonWidget::setPressed
 1406b33fe Star::ButtonWidget::sendEvent
 1406e48f7 Star::Widget::sendEvent
 1406d1c48 Star:ane::sendEvent
 1406d6f5d Star:aneManager::sendInputEvent
 140797f8f Star::TitleScreen::handleInputEvent
 13fe6a41a Star::ClientApplication:rocessInput
 14066a8d5 Star::SdlPlatform::run
 14066ac2d Star::runMainApplication
 13fe6ff76 WinMain
 140858daf __scrt_common_main_seh
 772059cd BaseThreadInitThunk
 7743a561 RtlUserThreadStart
[182:02.527] [Info] Application: shutdown...
[182:02.883] [Info] Root: Shutting down Root
[182:03.354] [Error] OpenGL errors during shutdown: GL_INVALID_VALUE
[182:03.354] [Info] Application: Destroying SDL Window
[182:03.377] [Info] Application: stopped gracefully
Perhaps it has something to do with there being no head in the main humanoid race folder?
Edit: Gotta love how log file time files change into emotes.
Yeah not sure why it does that, but it's fixed in the discussion board versions (posted above).
Lore and description up along with factions list/descriptions.