Familiars (Skin & Spell Attack)

Discussion in 'Support' started by Nojh, Oct 8, 2018.

  1. Nojh

    Nojh Space Hobo

    Two questions. Playing on the PS4 version of the game.

    1. If I apply the code for Meyef's kickstarter skin, is there a way I can switch back to the normal skin?

    2. When a second player is controlling my familiar, the controls say there is a "spell attack" defaulting to the circle button, but whenever I press it, nothing appears to happen. Melee attack work fine. So far tested this on Meyef and Griffin.
     
    • Nojh

      Nojh Space Hobo

      Follow up. We got access to the fairy familiar, and it's heals appeared to work, occasionally. I'm guessing there's some sort of timer or normal attack build up required before you can cast a spell.

      3. What is needed for a spell to be accessible (time? attacks? kills?)

      4. Is there a UI element we're missing that let's the second player know a spell ability is ready to be used?
       
      • LunarRayGames

        LunarRayGames Developer

        1. The Meyef skin is a Relic. You can toggle it on or off in the Relic menu.
        2/3. Spell attacks are charged by melee hits by the familiar.
        4. The familiar glows more vibrantly the more melee hits you do. When you're ready to cast, the familiar will emit a small shockwave + sparkles, and will be glowing very vibrantly.
         
        • Nojh

          Nojh Space Hobo

          Thank you! We tried it out and now we notice the familiar glowing.
           

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