So I tried to insert a custom object that automatically produces oil, script below. Obviously I got the object name wrong and it can't produce "oil" because that doesn't exist under that name, it did however make the trap and I was able to place it.. Whenever I get in to the same screen as said object, I'm then transported to my ship after the world server crashes. I figure, what needs to happen is that, I go in to the world file and delete the offending object so that I can continue. However, I'm unable to read the thousands of lines of script therein. This is the Log file error that's relevant, but I don't know how to find it in the world file. [008:07.904] [Error] WorldServerThread exception caught: (MapException) Key 'oil' not found in Map::get() [0] 1400aa213 Star::captureStack [1] 1400a8f9e Star::StarException::StarException [2] 140243b46 Star::MapMixin<Star::FlatHashMap<Star::String,unsigned char,Star::hash<Star::String,void>,std::equal_to<Star::String>,std::allocator<std:air<Star::String const ,unsigned char> > > >::get [3] 1402443fd Star::LiquidsDatabase::liquidId [4] 1403ed600 Star:rojectile:rocessAction [5] 1403ea02f Star:rojectile::destroy [6] 14063e82a Star::WorldServer::removeEntity [7] 1406447cd Star::WorldServer::update [8] 14064a0a6 Star::WorldServerThread::update [9] 140649a8b Star::WorldServerThread::run [10] 1400a6d9e Star::ThreadImpl::runThread [11] 7770570d BaseThreadInitThunk [12] 7786385d RtlUserThreadStart [008:08.033] [Error] UniverseServer: World CelestialWorld:-155462676:739986987:-14808578:4 has stopped due to an error Please help. I would appreciate it greatly. /spawnitem ancientbouldertrap 1 '{"shortdescription":"Bottomless valve", "description":"An infinite source of liquid! Current attunement: oil.", "fireTime":0.25, "fireTimeVariance":0.05, "inaccuracy":0.1, "projectile":"watersprinkledroplet", "projectileConfig":{"damageTeam":{"type":"indiscriminate"}, "power":0, "speed":25, "actionOnReap":[{"action":"liquid", "liquid":"oil", "amount":4}]}}' I've already reached out to Chucklefish including logs and the offending world file on 9/10/20 and haven't gotten a reply. Thank you
As far as I am aware there is no way to edit a worldfile directly. The only solution I can see is either deleting said worldfile and reseting said planet that way or using a temporary mod which adds a liquid with the ID you used. I assume the mod solution would be the preferred one so I am moving the topic to the Modding section instead.
@Iris Blanche : Do you have any suggestions for a mod with that capability? @The | Suit : As I said the world crashes when the screen scrolls into range of the offending object.
Ya there isn't much you can do because that area is corrupted. Its just easier to always test on a Barren planet. One time I made a mod that essentially spawned infinite projectiles by having one projectile spawn another projectile and each projectile dug through the ground essentially destroying the planet. The funny thing was I just wanted to make a new Mining Tool. The lesson being when testing something always do it on a fresh planet.