Cheers mate, but yeah i can see from this forum that you are putting a lot of time into this, keep up the good work
HOLY CRAP THAT SPRITE WORK IS AMAZING. I WANTZ TO PLAY AZ SPACE DRAGON NOWZ! Anyways I really like the sprites and the mod itself, I just want all tiered armor/weps Plz. So I don't have to be walking around in like durasteel armor in a threat lvl 10 planet :/ Otherwise I really like the mod, Keep up the great work!
Man, anyone else tremendously nostalgic about Spyro and the dragons that you released? I know I am. If only I could run Starbound again . . . . .
Well cant wait for at least the armor to have all the tires, since exploring the more dangerous planets is quite fun
I really wish this race had a full set of armor. It is my favorite looking race besides the sergal race. I love the colors and the accessories and the work that went into it.
looking forward to seeing a new version for this soon, by far one of my favorite mods. playing on the new stable build released today and would love to at least see this get updated to be compatible with it at least
I'm not sure this mod is going to be updated at all any more. Last update was Jul 21, 2014, and he said he'd be back by July 27th. Seven months ago. I hope he's okay.
I've seen a few mods be given 'unofficial' updates by users to at the very least allow Upbeat Giraffe compatibility... maybe someone could do it for this one too.
holy skak... sorry I haven't checked back here in a while. I've been busy with school, life, and tech issues, BUT I'm fixing up what I did manage to get done ( the town broke after the update for some reason Dx ) and will have it to you guys by this Friday... or next, if my government prof. assigns our next paper this week. xP
It's all good, trust me, I know what its like to have life get in the way of stuff... but I'm pretty sure we're just happy to hear everything is okay!
Eagerly awaiting the update. Not meaning to rush you, but at the very least it's good to know that you haven't abandoned us, Hiuki.
* fixed it * just went in and changed the material ID numbers until i got one that waasnt already being used working so far well i keep getting the error >> Error loading material file /tiles/materials/ crystalpanel.material caused by duplicate material id18100 found for material crystal panel heres what the log says aswell incase it helps Code: [02:07:26.156] Error: Exception raised during Root finishLoad: (MaterialException) Error loading material file /tiles/materials/crystalpanel.material StarException::StarException(string, exception) MaterialException::MaterialException(string, exception) MaterialDatabase::MaterialDatabase() Root::load(bool) Root::finishLoad() _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data) ThreadImpl::runThread(void*) BaseThreadInitThunk RtlInitializeExceptionChain RtlInitializeExceptionChain Caused by: (MaterialException) Duplicate material id 18100 found for material crystalpanel MaterialException::MaterialException(string) MaterialDatabase::MaterialDatabase() Root::load(bool) Root::finishLoad() _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data) ThreadImpl::runThread(void*) BaseThreadInitThunk RtlInitializeExceptionChain RtlInitializeExceptionChain [02:07:28.960] Info: Renderer destroyed [02:07:29.083] Info: Shutting down Star::Root [02:07:29.671] Error: Fatal Exception Caught: (StarException) An error occurred during loading: (MaterialException) Error loading material file /tiles/materials/crystalpanel.material Caused by: (MaterialException) Duplicate material id 18100 found for material crystalpanel ClientApplication::postSplashInitialization() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main { just thinking now that it might possibly be another mod item thats causing this if it also has the same id number} and also, that would be an awsome ship to make for them, its a prety big ship too, not oversized but large areas within it ^.^
I put all the current blocks around the same area (18000), so anything that has a series of tiles that use the same numbers as mine do, the number will need to be changed. the ship is neat, but not lore friendly to the kazdra. xD